
This just adds an arbitrary difficulty that you have almost no control over, which isn't what these games should be about. Instead of being able to retrieve your fallen goodies, your experience and money were reduced to half unless you rolled well enough on percentage die to get your stuff restored.



One of the most annoying features, if true, is the return of an unseen aid system, which was in Sekiro. Bosses will have health bars similar to the Sekiro system and enemies are stronger at night but drop better loot. Other details include players having a ghost horse mount, an inventory management system similar to Demon's Souls, day/night cycles, checkpoints similar to bonfires, and no difficulty options whatsoever.Īdditionally, there are five main bosses and 12 regular bosses. There are no starting classes, but you can join covenants to change your "mastery." The leak comes from someone who claims to be on the team working on the Italian translation of Elden Ring.Ĭombing through this dump of short details, it states that Elden Ring will play similarly to Dark Souls 1 and 3 with an emphasis on a slower but more dynamic fighting style. However, credible leaks and info dumps have come to light via 4chan before, so it's not entirely implausible. It may be obvious, but take this "leak" with a ton of skepticism as it's coming from 4chan, which can harvest some shady claims. Some info about the gameplay recently leaked.
